Fireshadows
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Age / Gender:
20, Male
Location:
Sweden
Joined:
10/20/10
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Daytime: Workaholic, Spare time: Workaholic Aspiring game developer, returning to NG to share his ( possibly ) enjoyable creations.

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Community Stats
Level 6 Game Developer
Normal Whistle
Ranked as Civilian

Latest News

Summertime Pastimes

2017-06-20 11:52:43 by Fireshadows

Hahah yes, I am around and working hard on my projects. I'm just not good at updating on progress, not even on Twitter.

Finished first year of university around around 3 weeks ago and I've been ripe for summer. We've built arcade machines to exhibit with during a game conference located near campus. I've not been talkative about my arcade project even though I'm really proud of it. RIM! RAM! RUM! it's called, a 1v1 space pirate ship arena jousting game. It became very popular during the conference but the concept of it wasn't apparently convincing and coherent to the jury, which led us to only receive two nominations at the ceremony award. It's still better than none and I don't feel like I'm completely done working on the game either. Maybe there'll be a web release for instance!

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Now when I'm not working with school projects, I've finally been tending to my own ones. I've done a huuge amount of progress on Doomsday Deluge. I've reworked the game in Unity and I was right about it being easy to implement new things in the game (... though, I'm really frustrated about the clunkiness of changing x and y values of game objects).

I've added alot to the gameplay itself (modifiable stats, enemies, weapons, power-ups, score, loot, level transition, parallax scrolling,etc) and also attempted to try gamepad support, which I hope really becomes a thing!
Recently, I'm working further on UI design and made some sketches of menus and gameplay HUD, as well as writing down design decisions I've made (though some are left undecided until they've been playtested).

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I'm also with a group of others across Internet to create an JRPG together, where I've taken the role as Lead Designer. We've elaborated on several features of the game, trying to spin around on traditional elements to produce a new experience. Prototyping on the battle system is now currently in the progress, though we are really short on people in the programming part, let alone on artists! We're aiming to get that sorted out, of course.

Just gon' end the post like this, I ran out of words. Have a great summer! I know I will.


Recent Game Medals

Lust 10 Points Find the letter of lust. Medal Stats.
Pride 10 Points Find the letter of pride. Medal Stats.
You're Gonna Need This... 5 Points Pick up a match. Medal Stats.
Over-achiever 100 Points Beat the game at least once with all 6 characters. Medal Stats.
BFFs 25 Points Best Friends Forever! Beat the game with both Tom and Dan. Medal Stats.
Master 50 Points Launch 25 miles (132,000ft) Medal Stats.
Traveler 50 Points Total over 1 million feet Medal Stats.
Abducted 25 Points Get caught by a UFO Medal Stats.
Icarus 25 Points Get burned by a sun Medal Stats.
Professional 25 Points Launch 10 miles (52,800ft) Medal Stats.


Total Medals Earned: 1,197 (From 152 different games.)

Empowering Potentials Video Game Loop
Wozuj'in Video Game Loop
Hell Upon Us Video Game Loop
No Other Way Video Game Loop

Latest Shared Creations

Isaac clark Added to skins for Skincraft Jun 16, 2011. Load Level
BRAAIIN BLAAST!!! Added to levels for Madness: Premeditation Nov 8, 2010. Load Level

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